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Attacking the tower
Attacking the tower






attacking the tower

The middle lane tier 1 tower has the highest priority because it opens the map up and down. This allows your team to advance further into the enemy territory and also gain control of the enemy jungle. Priority of Turretsĭestroying towers not only brings gold, but also opens the map for your team. This way, you can also get hit out of range of the tower. It is also important to know that once the turret has targeted you and the shot is fired, it will hit you too. Various items and spells can come into play for this: Zhonya's hourglass, guardian angel, rappel (E) by Elise, tempered fate (R) by Bard, or playful (E) by Fizz, to name just a few examples. because the champion who first had to tank the turret slowly has run out of hit points, he must either run out of the tower's range or cast a spell that makes him untargetable. If two or more opponents attack the champion under the tower at the same time, the turret aggro changes to the one who attacked first. Pets from champions (such as Tibbers (R) from Annie, or Daisy (R) from Ivern) can also tank turret aggro - this can be particularly helpful if the minion wave is very small and you still want to deal considerable damage to the tower.Ĭhanging the tower aggro can be used well for turret dives. Then the tower fires at the attacker until he can no longer, either because he is dead, he has run out of tower range, or can no longer be targeted. The tower aggro immediately switches to champions when an allied champion is attacked. Then the turret aggro changes to the next minion. If that is a minion, it will be attacked first until it dies. In general, the tower always fires first at the enemy who is first in range. In normal play it is no longer displayed, then you have to know by hard how far the range is. In botgames the range of towers is still displayed, there you can practice estimating the tower range. When do you get attacked by the tower? For this, you first have to know how far the range of the tower is. This does that the next automatic attack after three seconds next to a tower causes serious damage to the tower. One rune that is particularly good for farming the gold of the turret platings is Demolish (among the Resolve runes). In addition to the fifth turret plating (160 gold) and the usual gold for destroying towers, the champion receives an additional 150 gold. This is also an effective way to get the gold for the first tower destroyed in the game, because: The first tower destroyed in the game leaves extra gold on the table. That's why the Rift Herald is often used to get the last two platings out of the way. That means it becomes more and more difficult to destroy the tower the less HP is left. The armor of the tower increases for every plating that is destroyed. If several champions are standing next to the tower while the plating is taken down, these 160 gold will be divided equally.

attacking the tower

The outer turrets are protected by five turret platings up to minute 14.įor every destroyed part (plating) of the turret armor, your team receives 160 gold for the champion who is standing next to it. It consists of five parts, each of which can withstand 1.000 damage. Turret Platingsįor the first 14 minutes of the game, the tier 1 turrets are protected by turret platings. All towers in the base are able to regenerate hit points over time, the towers outside the base can not. In front of the Nexus there are two more towers (Tier 4 / Nexus Turrets) that protect it from being attacked. After five minutes, the opposing inhibitor respawns, then your team will no longer spawn super minions. If the enemy inhibitor is destroyed, super minions spawn in this lane, who can withstand significantly more and cause more damage. The first armored turret is therefore referred to as "tier 1 turret" (Outer Turret), the second correspondingly "tier 2 turret" (Inner Turret) and the one in front of the inhibitor "tier 3 turret" (Inhibitor Turret). In the community, these towers are often referred to as "tiers". Three towers defend the lanes and the inhibitors can only be attacked after they have been destroyed. On the minimap in LoL you can see all structures of the red and blue team. Turrets are an invincible obstacle to play around, especially at the beginning. In order to progress on the map, it is essential to destroy your opponent's towers to win the game. Since the behavior of towers differs greatly depending on the moba, you will find out everything you need to know about towers in LoL in this guide.Įach of the three lanes in League of Legends is defended by towers. The towers in League of Legends are extremely strong buildings that defend the base, especially at the beginning.








Attacking the tower